Short: -Star Trek-, A Call To Arms Author: frank@theantcolony.com (Frank Mathieson) Uploader: frank theantcolony com (Frank Mathieson) Type: game/think Version: V1.3 Replaces: game/think/startrekprg.lha Architecture: m68k-amigaos Since the last Aminet update (V1.291), Added Features: Added Damage display to the Tactical screen. Added MIN_WARP to the scenario files. (Please see Template.SCN for Added USE_WARP to the scenario files. Details.) Bug Fixes: Fixed Warp Display in Tactical. (It would always say "Y" and it didn't Take into account ship damage.) Fixed Shield and Phaser Display in Tactical. (They didn't account for Damage either!) Updates: Guide was not updated with $VER: Template.SCN didn't contain the new features added in V1.291 Added loads of new values to the scenarios. Scenario Creators can now set: Shields Warp Drive Phasers Main Power Reserve Power Number Of Torpedoes Maximun Number Of Torpedoes Max Shields Max Warp Drive Max Phasers Max Main Power Damage Type of torpedoes you start with. Bug Fixes: Fixed a Bug with the reading of MIN_WARP and USE_WARP from the scenario files. (This was actually a problem with AMOS, but I Found a way round it) Fixed a Typo with the names of the Sovereign class brushes. Sorry for the delay folks! I promise to spend more time on -Star Trek-. Also, try the optional animations! (game/think/startrekanm.lha) They make the game a little bit better but because of their size (3mb when LHA'd) were uploaded seperately. Go on! try it!